![]() Exotic Mineral Treatment greatly increases health and sanity recovery from Infirmaries (and Medical Posts if you have In-dome Building Pack). Improved Photovoltaics doubles power production for solar panels Exotic Minerals upgrades: We introduced a few upgrades to surface buildings that cost Exotic Minerals.We also increased the number of anomalies in the underground. Increased room for exploration in the underground, greatly reduced the number of tunnels blocked while the new Collapsed tunnels are placed such that they lead to larger new areas to explore or extra anomalies to find. To still maintain an element of gradual exploration, we introduce the new Collapsed Tunnels which do still require the tech to be cleared. Reworked cave-ins: Cave-ins no longer require a specific tech to clear, and blocked tunnels that required the landscaping tool are also removed.With arrows indicating from where to where the resources will be transported. or possibly beyond, the very edge of habitable space on Earth. Requesting resources for the Elevator is now done on the side where you need the resources, instead of where you send them from. the persistence of facultative anaerobic microbes from analogue sites. You can also still manually request resources. It’s going to address the problem with disappearing pipes and cables, and change the Asteroid Lander. You can expect the first hotfix to come out on Monday, September 13th, simultaneously on all platforms. While the elevator is in auto mode it will automatically request resources when under this minimum. Greetings Commanders, We would like to let you know that our team is working hard to address some issues you have flagged with the Below & Beyond expansion and free content update. Elevator Auto mode: You can now set a minimum amount of resources you want on the Surface and Underground. ![]() This enables you to start expanding in the underground while relying on your production on the surface. Elevator Grid resource transfer: The elevator now transfers excess power, water, and oxygen between the Martian Surface and Underground.That is probably the biggest issue with the expansion, it added other places to explore and build, which sounded nice but for so little gain. Not only that, they're trying to give you more of a point to doing either for your main colony. Released on November 4 was the first content update for Below and Beyond, where they said the first focus was around making it easier to use the Underground, Asteroid Lander and Elevator. Surviving Mars: Below and Beyond released back in early September, and to say the reviews have been poor would be quite the understatement but they're continuing to try and improve it.
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